Hello, my name is

Marc-
Antoine

Girard

I am

Hello! I'm a Unity Developer working at Chaac Technologies. When I'm not coding or reviewing pull requests, I go and learn something new. I'm also a lecturer at College LaSalle and a mentor to many aspiring developers.

<b>Marc-Antoine</b> Girardunity-badge
  • 5 +Years of Experience
  • 25 +Completed Projects
Unity Developer

Portfolio

Portfolio

Resume

my Story
Education
Institut Supérieur d’informatique (ISI), Montreal
Video Game Programming
2018 - 2020

Studied in Video game programming. Also did 6 months in Web development. Many of my final projects were used as examples for future students.

Collège Ahuntsic, Montreal
Arts, lettres, communication, Option Langues
2016 - 2018

Studied in Arts, lettres, communication, Option Langues, where I discovered my passion for languages.

Experience
Chief Technology Officer
Chaac Technologies
2020 - Present

• Responsible for the technological vision. • Coached team members to support their professional development. • Involved in intellectual property, writing statements of work, meeting clients • Defined the company's vision and shared it with the teams.

Technical Lead
Chaac Technologies
2018 - 2020

• Responsible for code quality, architecture decisions, and deployment. • Responsible for researching and implementing new technologies. • Responsible for recruiting and training new hires. • Organized weekly Tech Update meetings to share knowledge with the team. • Regularly worked with state-of-the-art technologies.

Unity Developer in Virtual Reality
Chaac Technologies
2016 - 2018

• Implemented our Core solution, defining our Coral Reality application. • Designed and implemented Editor tools using DevOps practices. • Contributed to RS&DE projects and innovative solutions. • Laid the foundation for the new Dashboard. • Worked with various stacks beyond Unity, including EC2, S3, CloudFront, Django, React.js, and more.

Developer Designer
Radix Games
2016

• Included the Google Play Services Plugin in Unity. • Took charge of publishing and releasing the game. • Incorporated Unity Ads for monetization. • Utilized Google Ad Placement (beta) with Mediation. • Created game architecture with Top Down Design to support asynchronous loading.

History

Blog

The Main Thing For The Designer
October 31, 2022
The Main Thing For The Designer

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Follow Your Own Design Process
October 31, 2022
Follow Your Own Design Process

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Usability Secrets to Create Better Interfaces
November 28, 2021
Usability Secrets to Create Better Interfaces

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Blog

Contact Me

Address
Montreal, Quebec, Canada
Freelance
Available Right Now
Email
m.antoine.girard@gmail.com
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